The header (click here for a full screen view) is a screenshot of Amsterdam Schiphol airport with live traffic in my P3Dv4 Simulator.

Really live traffic in your Flight Simulator!

With PSXseeconTraffic (PSXT) you can fly world wide with real live traffic in P3D or FSX. Flying with live traffic gives you an awesome immersion. You can position your aircraft in the queue for landing or departure at your favourite airport and really see all these familiar airlines and aircraft around you. See for instance this link to a YouTube live stream (24/7) with real world air traffic in P3Dv4 at KLAX airport with live ATC and live Weather.

In contrast to other AI programs there are no schedules needed or information about delays or about runways in use. Everything goes like in real live, automatically. You may for instance see aircraft making a go-around or aircraft queing up for the de-icing stations. Aircraft follow the real SIDs, STARs and jetways or the vectors given by real live flight controllers.

All live aircraft within 100 nm laterally can be shown in your Simulator and PSXT can park aircraft at your origin or destination airport. By self learning it will detect automatically which airlines park at what gate, with what type of aircraft, at what hours of the day!

PSXseeconTraffic injects aircraft in your Flight Simulator as real as it gets, depending on how many different types of AI aircraft you have available. PSXT does not come with AI aircraft, you should install these yourself. The easiest and cheapest way to start with is to install the Fly Ai aircraft package, a free download from VATSIM and Boston Virtual ARTCC. For more advanced use you can take (a mix of) almost all payware or freeware AI liveries available in the market, such as from FSPXAI, FAIB, Traffic Global, FLAi, FTX AU, WoAI, IVAO_MTL, MT6, UTL, AIA, AIG, Raven FS Labs and many others.

Real-live flight data is not included, but provided by the (payware) program RealTraffic from Inside Systems Pty Ltd.

Is it free?

Yes and no, my programs may be used free of charge. However, "free of charge" must not be confused with "completely free". It is copyrighted software, not free software. There are restrictions on distribution and use; see the EULA files in the footer at this page for more information. A major restriction is that it is for non-commercial use only.

If you like my program, here is a link for donations towards the site costs:

This is entirely voluntary, there is no obligation whatsoever. Any donations will be put towards keeping the site hosting going and are received with my gratitude and thanks.

Download PSXseeconTraffic

Version 13.3 of the PSXT software package with a 32 bit version for FSX and P3D, and a 64 bit version for Prepar3D v4.4, released January 22, 2019, is available here or consult the Manual and/or the Release Notes first.

PSXT runs under Windows 10 only. However, PSXT may run networked. You can run it at a Windows 10 laptop while your FlightSimulator is at a Windows 7 pc.

Download supporting tools

For more advanced use of PSXT there are two tools (not needed when you try out PSXT):


Version 4.4, January 15, 2019, for Windows 7 64 bit or later is available here or consult the Manual and/or the Release Notes first.

At this site you can find the registration codes of all aircraft of lots of airlines.


Version 8.5, January 21, 2019, for Windows 7 64 bit or later is available here or consult the Manual and/or the Release Notes first.

Airport files with real live parking positions for P3Dv4

Here some airport files with real live parking positions for P3Dv4, created automatically by PSXT. I'll periodically update these files with versions containing more data.

Between brackets the following numbers are indicated: # real live options (airline+type at a parking position), # real live parking positions (parking positions with only real live options) and the total # defined hours.

If you also have these P3Dv4 airport add-on(-s), then put the .xml file(-s) in the parked_updates sub folder of PSXseeconTraffic.


Search for information or post your questions in my forum at AVSIM.
Check the FAQ and the Quick Start Guide first please.

PSXseeconTraffic Protocol

Are you a data provider, or do you have live traffic data from a ADS-B USB Dongle + Indoor Antenna?
This document describes how you can interface with PSXseeconTraffic.

The footer (click here for a full screen view) is a screenshot of aircraft waiting in line for departure at London Heathrow.