Real time live traffic for MSFS and Prepar3D

Pros! Cons?

Choose real immersion, go for real time live traffic!

To give it a try, you could buy a 24 day standard license for RealTraffic, enjoy real traffic and make your own judgement.

If you are already using FSLTL, installation is very simple, PSXT will pick up the FSLTL liveries automatically, it only needs the base models.

Documentation 7.8.5 July 16, 2024


Release Notes

PSXT Quick Start Guide, read this first

PSXT_P3D Quick Start Guide, read this first

List of airports with actual parked traffic data for MSFS, that come with it

List of airports with actual parked traffic data for P3D, that come with it

checksums for the downloads

Download the standalone PSXT version (recommended)

Recommended because it is the easiest and the fastest implementation, working directly with the RealTraffic servers, you still have to buy a RealTraffic license but the Real Traffic application is not needed.

You can also run these versions without a license, no live traffic then, but static parked aircraft at the airports you visit. Make sure you do not have an old RealTraffic.lic hanging around.

Use the free LittleNavMap program to see the traffic around you on a map.
(Note that downloading is only needed as a first install, updates go automatically.)

download PSXT for MSFS

download PSXT_P3D for Prepar3D v5 and v6

Download the PSXTraffic version for the RealTraffic app

This more complicated version is for users running two or more Simulators at the same time, or users that want to use the Radar screen of the RealTraffic application.

You always need an RT license

Be aware, this version has no "learn destination" function, as PSXT has.
(Note that downloading is only needed as a first install, updates go automatically.)

download PSXTraffic for MSFS

download PSXTraffic_P3D for Prepar3D v5 and v6

FAQ and Forum

If you have a question, check the FAQ first please.

Search for information or post your questions in my forum at AVSIM.

Is PSXT free?

Yes and no, my programs may be used free of charge. However, "free of charge" must not be confused with "completely free". It is copyrighted software, not free software. There are restrictions on distribution and use, read and acknowledge the EULA file when installing the software. A major restriction is that it is for non-commercial use only.

PSXT is free from advertisements. If you like my program, see below a link for donations.

This is entirely voluntary, there is no obligation whatsoever. Any donations will be put towards keeping the site hosting going and are received with my gratitude and thanks.

Just some example what people write donating:

And now for something completely different ...

My good old PSXseecon software for building a PSX B744 home cockpit

PSXseecon connects the Aerowinx Precision Simulator version 10 (PSX) with the SIOC software of Opencockpits.

It acts as a bridge between these two worlds, "talking" the Aerowinx Network Protocol over TCP/IP to PSX and "talking" the IOCP protocol over TCP/IP to the SIOC Server. Although both worlds offer a TCP/IP based interface, they speak different protocols, and they are both servers. PSXseecon acts as a client program to PSX and as a client program to SIOC and performs protocol translation.

2517 predefined SIOC variables representing 99% of the functionality of the PSX interface are available. These variables give access to almost all states and controls of the PSX. You can receive information about state changes in the 744 and you can set Buttons, Switches, levers, Throttles, Dials, what have you, in the 744.
Everything you need to build a cockpit, go here for a very nice example (at Facebook)

Read more in the PSXseecon Manual.

PSXseecon Release Notes, version 3.39, June 10th 2024
(first release nov 14, 2014 (!)

Download the PSXseecon software package, version 3.39.

This document give you lots of examples how to program with SIOC: How to SIOC?

This archive contains lots of exmple SIOC scripts for PSX: SIOC scripts for PSX